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Overlays

Overlays are standalone lighting states independent of cuelists. They can be toggled on and off during playback for layer effects without affecting the main show sequence.

How Overlays Work

An Overlay stores a set of channel values together with a merge mode (HTP or LTP) and an intensity. Unlike cues in a cuelist, overlays don’t have sequencing — they’re simply turned on or off. Multiple overlays can be active simultaneously, with their values merging according to HTP/LTP rules.

Use Cases

  • Add a special effect hue wash on top of a running show
  • Toggle a safety lighting state without stopping playback
  • Create quick-access states for live events (speech, Q&A, applause)

Working with Overlays

  1. Open the Overlays window — each overlay is a card showing its name, merge mode, and intensity slider
  2. New captures the current stage output as a fresh overlay (name it and pick HTP or LTP merging) — program a look first, then capture it
  3. Tap a card to toggle the overlay on/off during playback
  4. Drag the slider to adjust the overlay’s intensity
  5. Delete an overlay from the card’s ⋮ menu
  6. Active overlays merge with cuelist output in real time

Overlay Merging

When multiple overlays are active, their values merge with the running cuelist output. Overlays operate above the cuelist layer, so they always add to (or override) the show without modifying stored cue data.