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Snapshot

Snapshot provides a temporary state capture buffer. Capture the current onstage state instantly, make changes, then recall the snapped state. The snapped data is volatile — it exists until you overwrite it or clear it.

The three controls sit in the Playback window’s engine strip (camera icon captures, play/stop toggles recall, clear discards).

Why Snapshot

Snapshot is useful for:

  • Live adjustment — Save the current look, try something new, snap it, compare
  • Quick comparison — Snap state A, make changes, toggle between snapped and live
  • Safety net — Snap before making risky edits

How Snapshot Works

  • Only one snapshot buffer exists at a time. Each new capture overwrites the previous buffer.
  • Capture snapshots the current stage output into the buffer.
  • Recall toggles the buffer on or off. While recalling, the snapshot overrides the live output — it sits above cuelists, intensity masters, flow effects, and overlays.
  • Clear discards the buffer.